So many piggies!

This morning I woke up feeling incredibly motivated and excited to work on Miku RPG. Of course, that’s not what I was supposed to be doing today. I was supposed to be doing electronics revision.

For some reason, my brain has decided that uni should be a priority and that I should be doing uni work first and then game development once I’m done with uni work. But sometimes this decision can turn against me. Today, for example, I spent all morning in bed telling myself I’m oh so tired, and then suddenly feeling very awake again at 4pm, the time during which I usually stop uni work and start working on Miku RPG.

I should probably work on that, but I’m not sure whether I can be trusted with any sort of game development before I’ve done my uni work, especially with exams just around the corner. Then again, if I had just decided to take the day off uni work from the start and just worked on game development all day, I could have put in an extra 5 or 6 hours of pixel art and I would have gotten the exact same amount of uni work done.

Yeah, I definitely think I need to start working on my uni-motivation a little bit…

Saying that, in two weeks today I’ll be free to work on our game all day long, with no other sort of obligations, other than the occasional meet up at the beach with my friends.

Today’s pixel art time has been spent mostly on animated our little piggy. I was only really planning on doing the front view animations, but these only took half an hour.

This makes me incredibly happy, since last time I worked on animal animations, it took 3 hours to animate my sheep front views.

I somehow managed to do the side and back view as well, so that’s my pixel art goals for the week done in just one day… This should probably make me start working on my uni goals for the week… Or I could set a new pixel art goal. I should try my best to do both.

So without further ado, here are six little pig animations for you:

We (and by we I mean mostly Matt) also decided to put the pig into the game to test out the new animation code on it and set it as the active player (since there’s no AI code yet, so it can’t walk on it’s own). So now you get to walk on our rather empty test maps and pretend to be a pig! We should rename this game to Pig Simulator 2016! Because everyone wants to experience what it’s like to be a pig with human attributes, like being able to use camp fires and wells!

pig

See you soon!

-Marta

 

P.S.: I just realized I’ve been referring to the situation with not wanting to do uni work as a “problem” which, according to all the how to get motivated articles I’ve been reading as procrastination for actually getting work done, is the last thing I should be doing. So let me rephrase that a little bit for you (or for myself, for that matter): I’m going to seize the opportunity of not having any motivation to increase my potential at being more focused and discipline, since this is going to be an amazing challenge to learn how to stay focused on a task in the future.

Okay, I actually feel like doing uni work now… Can’t believe that actually worked! Let’s see whether it works again tomorrow morning.